flixel
flixel is a completely free collection of Actionscript 3 files that helps organize, automate, and optimize Flash games; an object-oriented framework that lets anyone create original and complex games with thousands of objects on screen in just a few hours.
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Dextrose AG - The Browsergames-SDK Aves-Engine
The Aves Engine is a software development kit to generate spectacular isometric browsergames without the need for third-party plugins like Microsoft Silverlight or Adobe Flash on the end-user side.
Adobe - Developer Center : Understanding the security changes in Flash Player 10
With Flash Player 10, the FileReference.browse and FileReference.download operations may be initiated only through ActionScript that originates from user interaction. This includes actions such as clicking the mouse or pressing the keyboard.
Daring Fireball: New iPhone Developer Agreement Bans the Use of Adobe's Flash-to-iPhone Compiler
Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Application...
as3crypto - Google Code
As3 Crypto is a cryptography library written in Actionscript 3 that provides several common algorithms. This version also introduces a TLS engine (TLS is commonly known as SSL.)
SourceForge.net: SWFRIP: Files
SWFRIP is a Macromedia Flash resource extractor and editor. It can save resources in various formats, including SVG conversion from the flash vector format, decompile ActionScript, and remove the protect tag from SWF files.
Exchange messages between Javascript and Flash
Flash movies (.swf files) can talk with Javascript code embedded in the same HTML page. There are two ways to do this:
- The preferred way is to use the [ExternalInterface](https://web.archive.org/web/20091223061723/http://livedocs.adobe.com/flas...
scribd's flash_heed at master - GitHub
Fixes all Flash elements on a page so that they heed DOM stacking order
Daring Fireball: Why Apple Changed Section 3.3.1
So what Apple does not want is for some other company to establish a de facto standard software platform on top of Cocoa Touch. Not Adobe’s Flash. Not .NET (through MonoTouch). If that were to happen, there’s no lock-in advantage.