FAQ - Multiplayer and Network Programming
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Wintermute Engine
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds). The kit includes the runtime interpreter (Winte...
Software Apprenticeship: Chinese Language and Programming - yam天空部落
Inheritance is built into Chinese. You might as well use it.
A Less-Random Generator - McArthur GFX
In game development, it's very common to want a random number. Maybe you want to determine damage done, if there was a critical, or what slot on the board to insert your piece at. And surprisingly (or perhaps, not), programmers are often looking t...
SDL Game Tutorials
The aim of these tutorials is to show budding programmers how they can turn their creative desires into fully fledged games. The tutorials found here will cover a variety of topics and run through basics, intermediate, advanced, and theory based t...
LÖVE - Free 2D Game Engine
LÖVE is an unquestionably awesome 2D game engine, which allows rapid game development and prototyping in Lua.
flixel
flixel is a completely free collection of Actionscript 3 files that helps organize, automate, and optimize Flash games; an object-oriented framework that lets anyone create original and complex games with thousands of objects on screen in just a f...
Detect mobile or touch devices on both server and client
Although it's tempting flirt with detecting mobile/touch devices with CSS media queries or Javascript feature detection alone, this approach will be painful when heavily customizing a feature beyond just tweaking the looks. Eventually you will wan...
jQuery Spritely | Spritely
jQuery.spritely is a jQuery plugin created by Artlogic for creating dynamic character and background animation in pure HTML and JavaScript. It's a simple, light-weight plugin with a few simple methods for creating animated sprites such as the bird...
Why UML Fails to Add Value to the Design and Development Process « Learning Lisp
UML is applying an abstraction at the wrong end of the problem. It is primarily used to sketch object models for inferior languages.
Cliffski’s Blog » Epic opinions
It turned out this guy was Mark Rein from Epic, although he seemed to assume everyone within earshot knew exactly who he was, and why he must obviously be right. I got the impression he was there to laugh at the little guys, or to just inform us h...